Jimmie Solomon

Let's connect

jimmiesolomonjr@gmail.com

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Jimmie Solomon

Let's connect

jimmiesolomonjr@gmail.com

Email copied!

Jimmie Solomon

Let's connect

jimmiesolomonjr@gmail.com

Email copied!

My Verizon App

My Verizon App

My Verizon App

Unifying Two Worlds in One Digital Experience

Unifying Two Worlds in One Digital Experience

Unifying Two Worlds in One Digital Experience

Overview / Challenege

Verizon stood at a crossroads. With two primary arms — Wireless and Wireline(Internet/TV/home phone), the company had operated them as separate universes, each with its own customer experience, design ethos, and technological back-end. But an internal reorganization merged these disparate worlds, sparking the need for a single, cohesive digital ordering and account journey that would offer the same level of excellence across both services. Yet integrating them was far from simple: not only did the back-end systems differ, but so did the branding guidelines and design systems. This fragmentation called for an innovative solution that would harmonize Verizon’s customer experience.

ROLE

Head of Product Design

TIMELINE

2016 – 2022

LOCATION

Remote

Overview / Challenege

Verizon stood at a crossroads. With two primary arms — Wireless and Wireline(Internet/TV/home phone), the company had operated them as separate universes, each with its own customer experience, design ethos, and technological back-end. But an internal reorganization merged these disparate worlds, sparking the need for a single, cohesive digital ordering and account journey that would offer the same level of excellence across both services. Yet integrating them was far from simple: not only did the back-end systems differ, but so did the branding guidelines and design systems. This fragmentation called for an innovative solution that would harmonize Verizon’s customer experience.

ROLE

Head of Product Design

TIMELINE

2016 – 2022

LOCATION

Remote

Overview / Challenege

Verizon stood at a crossroads. With two primary arms — Wireless and Wireline(Internet/TV/home phone), the company had operated them as separate universes, each with its own customer experience, design ethos, and technological back-end. But an internal reorganization merged these disparate worlds, sparking the need for a single, cohesive digital ordering and account journey that would offer the same level of excellence across both services. Yet integrating them was far from simple: not only did the back-end systems differ, but so did the branding guidelines and design systems. This fragmentation called for an innovative solution that would harmonize Verizon’s customer experience.

ROLE

Head of Product Design

TIMELINE

2016 – 2022

LOCATION

Remote

Research

Understanding Our User's

The journey began with a deep dive into understanding the user's world. We engaged with Verizon customers through surveys, interviews, and observing them using the current app. The goal was to step into their shoes and feel their frustrations and joys. We analyzed customer support call logs, scrutinized feedback from social media/app store, and conducted usability testing sessions. These really helped us gain a vivid picture of the user's struggles with managing multiple services, finding app features, and being bombarded with Verizon upsells. promos and advertisements.

Persona Development

The personas were created, based on our research. We found there were 2 primary personas: multi-service frequent logins, standalone frequent logins, and standalone infrequent logins. These personas were the foundations of our designs as we decided which things to prioritize and de-prioritize.

User Interviews and Surveys

We conducted interviews with both current Shazam users and TV viewers who hadn't used Shazam before. We found that:


  • 86% of smartphone owners use their mobile device while watching TV


  • Users were keen on the idea of real-time information about shows

Market Analysis

Our move into the TV space was motivated by the growing trend of "second-screen experiences."



Companies like Nintendo and Microsoft were already paving the way, and we wanted to leverage its existing audio recognition technology to create a unique offering in this space.



Process

Defining The Problem

Armed with tons of customer data, we defined the core problems. These issues were distilled into a clear problem statement: "How might we design an app that seamlessly integrates Fios and Wireless services, is easy to navigate, educates users about undiscovered features, and prioritizes user experience over advertising?"

High Fidelity Designs

After refining our prototypes and ensuring they met user needs, we prepared for a widespread release. The launch was planned meticulously, with a focus on impactful communication and seamless deployment. We also worked with product marketing to develop a strategy that highlighted the app's new features and improvements, directly addressing the pain points we had identified.

Jimmie Solomon

Experienced Product design leader with over 15 years championing robust design teams. Adept at instilling a powerful design culture, mentoring talent, and forging strategies that fuel growth and innovation.

Think I’d be a good fit for your team?
Let’s connect.

jimmiesolomonjr@gmail.com

Email copied!

Jimmie Solomon

Experienced Product design leader with over 15 years championing robust design teams. Adept at instilling a powerful design culture, mentoring talent, and forging strategies that fuel growth and innovation.

Think I’d be a good fit for your team?
Let’s connect.

jimmiesolomonjr@gmail.com

Email copied!

Jimmie Solomon

Experienced Product design leader with over 15 years championing robust design teams. Adept at instilling a powerful design culture, mentoring talent, and forging strategies that fuel growth and innovation.

Think I’d be a good fit for your team?
Let’s connect.

jimmiesolomonjr@gmail.com

Email copied!